top of page
Home Anchor


I'm a full-stack product designer creating impactful & innovative solutions to complex human challenges.

Components (2).png


Developing the LingoAce
design system.

Sparkler: Concept


Bridging the information gap for DIYers.


Cureus Journal of Medical Science

Streamlining medical publication to spread knowledge faster.


Inspiring student learning with new assessment tools



Launching independent games on a team of two.



I started my career at IDEO as a Toy Inventor - it was a terrific opportunity to develop a foundation in design thinking and user research that I’ve used throughout my 18 year career. 

After IDEO, I moved into the games industry. First I worked at Namco, and then joined mobile gaming powerhouse, TinyCo. Enjoying the startup mentality of TinyCo, I decided to co-found casual games studio, Plixl. At Plixl, we launched two games, both published by top game companies, and one hit #1 kids education app in the US app store.

After 6 years in the games industry, I decided to transition into other industries. I was hired by edtech company, Swivl, to launch a K-12 classroom tool from 0 -> 1. The product doubled our expectations and grew to over 200,000 accounts created in under a year.
Next, I was the sole product designer at the Cureus Journal of Medical Science. At the peak of the pandemic, I helped doctors get their critical research out there faster than ever. Last but not least, I worked at edtech company, LingoAce, where I helped design kids online language learning products.

I received a BFA in Toy Design from the Fashion Institute of Technology and an AAS in Electrical Technology from the Rochester Institute of Technology.
Krysta Curtis
bottom of page